MY code is correct? Wow, that's a first. I'll give the following a whirl too thanks!
-- John Kelvin Chung wrote: >The code is correct, it is just some MT safe bug >in v1.2.1 that cause the problem, > >try adding the following in destory() > >u.getViewer().getView().stopView() >u.getViewer().getView().removeCanvas3D(canvas3d) >u.getViewer().setViewingPlatform(null); >u.removeAllLocales(); > >to see if it helps. > >- Kelvin >------------- >Java 3D Team >Sun Microsystems Inc. > -- _________________________________________________________ John T. Nelson President | Computation.com Inc. mail: | [EMAIL PROTECTED] company: | http://www.computation.com/ journal: | http://www.computation.org/ _________________________________________________________ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".