MY code is correct?  Wow, that's a first.

I'll give the following a whirl too thanks!

-- John


Kelvin Chung wrote:

>The code is correct, it is just some MT safe bug
>in v1.2.1 that cause the problem,
>
>try adding the following in destory()
>
>u.getViewer().getView().stopView()
>u.getViewer().getView().removeCanvas3D(canvas3d)
>u.getViewer().setViewingPlatform(null);
>u.removeAllLocales();
>
>to see if it helps.
>
>- Kelvin
>-------------
>Java 3D Team
>Sun Microsystems Inc.
>
--
_________________________________________________________

John T. Nelson
President       |      Computation.com Inc.
mail:           |      [EMAIL PROTECTED]
company:        |      http://www.computation.com/
journal:        |      http://www.computation.org/

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