>Delivered-To: [EMAIL PROTECTED]
>X-No-Archive: Yes
>X-Babylon: 5
>X-Quote: "Tell a better story."
>Mime-Version: 1.0
>Date: Fri, 30 Nov 2001 09:10:44 -0800
>From: David Schachter <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Still a transparency sorting problem in Java3D 1.3 Beta?
>To: [EMAIL PROTECTED]
>
>Java3d 1.3 Beta: I inserted calls to
"view.setTransparencyPolicy(View.TRANSPARENCY_SORT_GEOMETRY);" in every
potentially-appropriate places in my code and used view.getTransparencyPolicy() to 
verify
that the setting was taking place. Nonetheless, sorting doesn't appear to be happening:
rendering order is random and objects that are "behind" are getting painted "in front."
>
>The code renders frame-by-frame, image-capturing as it goes. That is, view.stopView() 
>has
been called along with view.stopBehaviorScheduler(). I don't know if that's relevant.
>
>Any suggestions?
>

Please give us a test program for investigation.

Thanks.

- Kelvin
-----------
Java 3D Team
Sun Microsystems Inc.

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