>Delivered-To: [EMAIL PROTECTED] >X-No-Archive: Yes >X-Babylon: 5 >X-Quote: "Tell a better story." >Mime-Version: 1.0 >Date: Fri, 30 Nov 2001 09:10:44 -0800 >From: David Schachter <[EMAIL PROTECTED]> >Subject: [JAVA3D] Still a transparency sorting problem in Java3D 1.3 Beta? >To: [EMAIL PROTECTED] > >Java3d 1.3 Beta: I inserted calls to "view.setTransparencyPolicy(View.TRANSPARENCY_SORT_GEOMETRY);" in every potentially-appropriate places in my code and used view.getTransparencyPolicy() to verify that the setting was taking place. Nonetheless, sorting doesn't appear to be happening: rendering order is random and objects that are "behind" are getting painted "in front." > >The code renders frame-by-frame, image-capturing as it goes. That is, view.stopView() >has been called along with view.stopBehaviorScheduler(). I don't know if that's relevant. > >Any suggestions? >
Please give us a test program for investigation. Thanks. - Kelvin ----------- Java 3D Team Sun Microsystems Inc. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
