Chien Yang schrieb: > David, > We'll look into it, if you can send us a test program. Please, note > that TRANSPARENCY_SORT_GEOMETRY will not split geometry into smaller pieces, > so intersecting or intertwined objects may not be sorted correctly. > > thanks, > Chien Yang. > Java 3D Team.
Can you please give a short description how depth sorting is done (what coordinate is taken for comparing the depth, ...) ? Is it not possible to do it pixelwise ? Is there an easy way to split geometry into smaller pieces (I suppose not.) regards Paul =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
