Hi Kelvin > >texMap.setImage(0,imageComp); > > > >I get an exception: > > > >Texture: mipmap image not set at level0 > > > >????? > > > >I wonder know what's level 0 then when it's not zero? I tried 1 but then > >I'll get an index out of bounds exception. > > > >Any clue what's wrong? I couldn't find a predefined field for level0 > >either. > > > This happen if imageComp = null. > If not, please send us a test program for further > investigation. Well it's not null and I'm sorry I was not precise I'm actually using the new TextureCubeEnvironment and not just Texture.
So the real line is: TextureCubeMap texCmap = new TextureCubeMap(Texture.BASE_LEVEL,Texture.RGB,128,128); BufferedImage bImage1 = new BufferedImage(128,128,BufferedImage.TYPE_INT_RGB); ImageComponent2D imageC1 = new ImageComponent2D(ImageComponent.FORMAT_RGB,bImage1); texCmap.setImage(0,TextureCubeMap.POSITIV_X,imageC1); EOF, J.D. -- Jmark2k+1 (http://www.antiflash.net/jmark) Test the performance of your PC online! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
