J.D, Did you specify images for all 6 faces?
-Charmaine > Delivered-To: [EMAIL PROTECTED] > MIME-Version: 1.0 > Date: Tue, 4 Dec 2001 12:30:55 +0100 > From: Joachim Diepstraten <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Texture MipMap Level0 and BaseLevel??? > Comments: To: Kelvin Chung <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > > Hi Kelvin > > > >texMap.setImage(0,imageComp); > > > > > >I get an exception: > > > > > >Texture: mipmap image not set at level0 > > > > > >????? > > > > > >I wonder know what's level 0 then when it's not zero? I tried 1 but then > > >I'll get an index out of bounds exception. > > > > > >Any clue what's wrong? I couldn't find a predefined field for level0 > > >either. > > > > > This happen if imageComp = null. > > If not, please send us a test program for further > > investigation. > Well it's not null and I'm sorry I was not precise I'm actually using the > new TextureCubeEnvironment and not just Texture. > > So the real line is: > > TextureCubeMap texCmap = new > TextureCubeMap(Texture.BASE_LEVEL,Texture.RGB,128,128); > > BufferedImage bImage1 = new > BufferedImage(128,128,BufferedImage.TYPE_INT_RGB); > ImageComponent2D imageC1 = new > ImageComponent2D(ImageComponent.FORMAT_RGB,bImage1); > > texCmap.setImage(0,TextureCubeMap.POSITIV_X,imageC1); > > EOF, > J.D. > > -- > Jmark2k+1 (http://www.antiflash.net/jmark) > Test the performance of your PC online! > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
