Joachim Diepstraten wrote:

> Hi Flavin
>
>
>>  VMRL supports GZIP compression of those text files
>>so they become small, efficient binary files and
>>the VRML Loaders decompress them on the fly.
>>
>
> No one hinders you to compress your 3ds file and send them through
> compressed streams (like ZIP/GZIP) and they become even smaller.
>
> EOF,
>  J.D.


 Text based formats are nice, you can read them.


  VRML is an open standard, been used for years
on Unix & Windows systems, there is a lot of
artwork for it, it's well documented, widely used.


  The VRML Loaders decompress them on the fly without
user intervention with not a nuance of 'hinder'-ance.

  Decompression can be done on streams, it goes with the flow,
with a simple wrapper.

  You can compress and decompress on a stream between
processes -- you just write on one end and read from the
other. It's done all the time with streaming audio
and video ... like MPEG-4, with H-Anim & Java.

  Life is but a stream.


  -- Paul,  Java Developer & Web Animator
  -----------------------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

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