Hi Wigbers, I have sent to you a sample code where you will find a set of 3d objects jumped with the camera viewplataform. The idea for you problem is the same. Where you have the 3d object, all you need is just to put you robot view in it. I hope this help u. ....�:0).
>From: Josh Richmond <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] adding my view on a robot
>Date: Tue, 11 Dec 2001 12:26:30 -0500
>
>You should add your ViewPlatform to a transform group on the robot.
>For example:
>
>WheelBaseTG � GeometryBG
> � BodyTG � GeometryBG
> � HeadTG � ViewPlatform � View
> � GeometryBG
>
>etc... where TG is TransformGroup and BG is BranchGroup
>
>This way when the wheels move, the body, head and camera are also moved.
>You can then change the HeadTG to pan/tilt your camera.
>
>Hope that brief explanation helps.
>
>josh
>
>----------------------------------------------------
>Joshua L. Richmond, BASc, MSc.
>Systems Engineering (R&D)
>
>MD Robotics
>9445 Airport Rd, Brampton, ON, Canada
>(905) 790-2800 x4332
>-----------------------------------------------------
>
> >>> [EMAIL PROTECTED] 12/11/01 11:48AM >>>
>Hi,
>
>
>I have created a robot and it walks in my 3D world.
>
>Is it possible to add my view on the robot. so that i can see what the robot sees when it walks through the world , without interrupting the walking of the robot?
>
>The robot uses a PostionPathInterpolator to walk.
>
>Thanks allready
>
>Michel Wigbers
>
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