Hi Well Christmas is over but still I've got a present for the J3D-Team :)
I've found another bug. I think this one must be very old. It's interesting to see that no one has discovered this before. In Vector3f vector3f.normalize(otherVector) the otherVector isn't set to the normalized vector3f but instead is 0,0,0. EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
