Nathan, I would try switching on verbose GC output for the JVM and see if the delay coincides with GC. What platform/versions are you running on?
Sincerely, Daniel Selman -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Nathan Bower Sent: Sunday, January 06, 2002 8:11 AM To: [EMAIL PROTECTED] Subject: OverlayTester problem Hi all, Just been mucking around with the overlay packages, and davids OvelayTester class. I have a problem! The system becomes unresponsive about every second or so! I have removed the chat dialouge test overlay, and the overlapping overlay sections leaving just the fps counter, but the problem still occours. The mouse just stops responding for about erm .2 of a second I guess, then carries on. This seems to co-incide with the fps update. I am getting over 1200 fps so I dont think my computer being slow is the problem. Has anyone else experienced this problem? Any hints of what might need fixing? Thanks, Nathan PS. Do NOT use antialiasing with the chat overlays.... 4fps!!!! Nightmare :) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
