Hi Alex, sorry I did not see your original post. As Justin says I make available an open source terrain translator/generator in java. I am still at the stage of developing it into a general framework - getting the interfaces and design patterns sorted out - there will be an update this weekend (which I reccomend you wait for). There are example implementations for generating VRML and other output (including java3d) in multirezolution trees with the distribution. Its java3D output implementation is a very crude first step. So there are currently no LODs built-in : it simply generates java source code for a height grid in triStrips. .I'm afraid and :I havenot had the time to do any real work on it. However, if it is the sort of thing you are after I will be happy to go further with it.
cheers, Chris :) Alex Terrazas wrote: > Hey- > > I never heard back from anyone regarding > collaborating on some of these imposter > methods. Anyway, I am prepared to go on > and I hope others will join me or at least > correct me when I am wrong. There is some > possibility of making small academic money > for helping with this. > > A little background. I am studying spatial > memory and scanning peoples brains while they > navigate in virtual environments. The subject > will sit in an MRI machine and navigate the > MSU environment. We will also be looking > at transfer of memory across reality and > VR. Finally, the subject will be able to > drive a video equiped robot around campus > while lying in the scanner. The subject > will wear special goggles but we also want > to have subjects navigate over the internet > on flat screens, in our Immersadesk using > shutter glasses, etc... > > The Java 3D view model is really working nicely > in this regard-thanks to a lot of help from > Mark Hood at Sun--see his replies to my > questions on the archives if you are interested. > > Project Goals: > > Making an accurate virtual MSU allows me to > perform accurate comparisons within/between > subjects. I may want to distort the virtual > envioronment later but I want to start from > the most realistic that is practical. > > I am having students model different buildings > using 3DStudio MAX. We started with Beaumont > Tower. In the HMD, this thing is really nice. > It's one of the only truly immersive experiences > of my life. We are teaching a class on VR and > I am going to have this project as a part of that. > > So, where to go next. I am making some progress > on loading the terrain as a whole. We are beginning > in the park area around Beaumont and working > our way outward. But this is where it gets tough. > How do I load the next terrain element--and how > do I break up my terrain into elements. Some > sort of data structure is necessary, right? > Also, is it best to go through the LOD mechanim > to load up the terrain and neighborhood? How > should I organize my terrain model? Sure, > someone will say just dynamically load and cache > the geometry--but I am not sure how to implement > that. Maybe it is best to deform a surface > dyanimically according to the position of the > viewer. For example, the terrain model for MSU > is in a .dwg format which I believe is a vector > format. The model gives 1 ft elevations for the > entire 7000 acres campus (MSU is huge). Could I > write a custom Java NIO to read the format, skip > the appropriate elements and update the terrain > model? > > Anybody have suggestions? > > Alex > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". -- cheers, chris :) Chris Thorne . Tel: +61 8 9333 8866 System Architect ,--_|\ Fax: +61 8 9333 8889 ADI Limited / \ Email [EMAIL PROTECTED] Perth, 20-22 Stirling Hwy :)_.--._/ Nedlands, WA 6009, Australia v ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- This Email may contain confidential and/or privileged information and is intended solely for the addressee(s) named. If you have received this information in error, or are advised that you have been posted this Email by accident, please notify the sender by return Email, do not redistribute it, delete the Email and keep no copies. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".