Dipl. Ing. Paul Szawlowski wrote: > I thought that is one of the features of the BranchGroup.compile method ?
AFAIK, compiling only flattens transforms with transforms. I suppose that original poster suggested applying trasformation to geometry itself. This could be possible, for non-shared, non-moving geometry. But I don't think that you can detect if geometry is shared (because application itself can keep a pointer to it and later create another shape reusing it). And duplicating geometry for each shape would be a big performance/memory problem... Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
