>On Wed, 30 Jan 2002 12:52:33 -0800, Doug Twilleager <[EMAIL PROTECTED]> wrote:

>The Texture object is just a wrapper object around the actual texture
>data which lives in the ImageComponent.  The solution is to share
>ImageComponent objects and use unique Texture objects.
>
>Doug Twilleager
>Java 3D Team
>Sun Microsystems

Ok! I get it. Thanks very much.

Raj


>
>
>>Delivered-To: [EMAIL PROTECTED]
>>Delivered-To: [EMAIL PROTECTED]
>>Subject: Re: [JAVA3D] Exception outside VM
>>To: [EMAIL PROTECTED]
>>
>>>On Wed, 30 Jan 2002 17:25:51 +0100, Karsten Fries <[EMAIL PROTECTED]>
>wrote:
>>
>>>By the way, why is
>>>the enable flag part of the texture and not of the texture attributes.
>>>Imagine
>>>a texture that is shared by two geometries in different shapes!
>>>This might lead to some inconsistencies or restrictions!!
>>>
>>
>>Food for thought....so what's the workaround ?
>>
>>Raj
>>
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