Quick question:

To change the index layout (via setCoordinateIndex) in a live or compiled
instance of some IndexedGeometryArray subclass, does that need to be done
using a GeometryUpdater?  Or can I simply do it directly from a Behavior?
The latter is my current approach, but I'm seeing a few tough to pinpoint
bugs and would like to eliminate all the possible sources of error...

Thanks,

Bob

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