Justin
It is indeed to xj3d loader (1.2.1 with jdk 1.3.1).
However the loader appears complete in that the load is done during
application start up and the model is fully displayed before the user
initiates the activity that is going wrong.
After the loader returns various additional things happen to the scene
returned by the loader - like I tree walk it to set capabilities and then I
compile it.
Should I have to wait for the loader to be complete before doing this? How
then do I detect that the loader is complete?
Regards and Thanks
Alex Bowden
-----Original Message-----
From: Justin Couch [mailto:[EMAIL PROTECTED]]
Sent: 30 January 2002 19:10
To: Alex Bowden
Cc: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Empty (null) geometries in Shape3Ds from VRML
loaderthat gradually get resolved into real geometries.
On Wed, 30 Jan 2002, Alex Bowden wrote:
> I am routing through data from the VRML loader imediately after loading it
> in order to clean it up.
First question - which VRMLLoader?
If it is the current Xj3D code, then this is not surpsiring. We do a lot
of asynchronous loading of code - particularly Inlines.
--
Justin Couch http://www.vlc.com.au/~justin/
Freelance Java Consultant http://www.yumetech.com/
Author, Java 3D FAQ Maintainer http://www.j3d.org/
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