Dear all,
  I am a rookie to the Java3D.  However, now I have to work on a project about a 
Java3D game.  The major problem is about thew collision handling.  I know I can use 
the behavior class to detect the collision.  Nevertheless,  what should I do so that I 
when the user can walk inside the virtual world so that he/she will not "pass through" 
the wall, or pass through an object?.....
  Thank!!

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