To define some geometry objects in my scene, I am thinking about using a SharedGroup and Links. For example, I want 100 pillars in the scene (which are just cylinder objects) all the same, but different locations.
I also want to be able to pick *individual* cylinders, that is, determine which pillar was clicked on by the user. Can this be done? Is there anything special I need to do to be able to do this, or will the simple pick utilities handle this SharedGroup w. Links case? (I am not very familiar with picking, so I don't know what can be done and what to watch out for.) Thanks, Bob Gray =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
