Hi all, I have tried to pick a Shape3D objects which are attached to a TransformGroup. It works fine for a simple scene graph. When I tried to pick on a more complicated scene graph, it picked multiple objects(after a few picks) instead of 1 objects. I was using pickClosest( PickResult.TransformGroup) and it is returning more than 1 scene graph path sometimes. It seems like it will remember the previous object being transformed. I have no idea of how to fix this error. Does anyone have any idea?
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