Hi all,

I have tried to pick a Shape3D objects which are attached to a
TransformGroup.
It works fine for a simple scene graph. When I tried to pick on a more
complicated
scene graph, it picked multiple objects(after a few picks) instead of 1
objects.
I was using pickClosest( PickResult.TransformGroup) and it is returning more
than 1 scene
graph path sometimes. It seems like it will remember the previous object
being transformed.
I have no idea of how to fix this error. Does anyone have any idea?

thanks,
SC

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