Dave,
A bug report has been filed for further investigation. If you can
send us a test program that will be great.
BugId : 4634751 - BackgroundSound fails to activate with the view intersects
it's bounds.
thanks,
Chien Yang
Java 3D Team.
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> Date: Wed, 6 Feb 2002 22:51:52 -0500
> From: David Yazel <[EMAIL PROTECTED]>
> Subject: [JAVA3D] background sound
> To: [EMAIL PROTECTED]
>
> We are just getting working on sound... so be prepared for a bunch of newbie
> questions in the next week :)
>
> First question:
> I am able to put multiple background sound nodes into the scene with no
> problem if I insert them with a large scheduling bounds, like BoundingSphere
> ((0,0,0) 100000). So basically they become active right when they are
> inserted into the scene. But when I try to put the background sound node in
> a model with scheduling bounds of only 5 meters, then transform the model
> into the scene, the sound never activates when the view intersects the
> bounds. Any ideas?
>
> Dave Yazel
>
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