I have just started researching into the capabilities of the Java 3d API and
I have found it quite easy to find information concerning the strengths of
the Java 3d, but a little more difficult to find information that
illustrates the weaknesses of it.  If anyone could inform me of any
weaknesses they are aware of through their own expreince or otherwise I
would be very grateful.  I am particuarly interested in how Java 3d compares
to other 3d graphics utilites particuarly open Gl.

Rob Elsam

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