Tom, I have a section on this in my book as well as an example (SplineInterpolatorTest) http://www.manning.com/selman
Sincerely, Daniel Selman -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Tom Lanning Sent: Friday, February 22, 2002 5:15 AM To: [EMAIL PROTECTED] Subject: Smooth spline paths Can someone point me to a guide on how to use the spline-based paths (KBSplinePathInterpolator, TCBSplinePathInterpolator) that is provided in the Sun toolkit? I am trying to create a smooth circle and have all the frames correctly established, but don't know how to manipulate the tension, continuity, and bias to avoid the "corners" that I get with the RotPosPathInterpolator. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".