Tom,

I have a section on this in my book as well as an example
(SplineInterpolatorTest)
http://www.manning.com/selman

Sincerely,

Daniel Selman

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Tom Lanning
Sent: Friday, February 22, 2002 5:15 AM
To: [EMAIL PROTECTED]
Subject: Smooth spline paths


  Can someone point me to a guide on how to use the spline-based paths
(KBSplinePathInterpolator, TCBSplinePathInterpolator) that is provided in
the Sun toolkit?  I am trying to create a smooth circle and have all the
frames correctly established, but don't know how to manipulate the tension,
continuity, and bias to avoid the "corners" that I get with the
RotPosPathInterpolator.

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