-Hi, all,

I have a 3D part that has a hole in the a round disc of that part.  The
part is created with TrueSpace and saved
as a VRML file.  If I load that VRML file and make it live at runtime, is
there any method
like getGeometryInfo() or so in some SceneGraphObject's behavior?  Briefly
speaking, I want to dynamically change the
diameter of the hole in the round disc of that part at runtime, eventhough
that object was reconstructed from VRML
format, can I do it?  If so, how could I do it?

Your teaching would be greatly appreciated!

Lee

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