The concept for the original game started as a "Tamagotchi" type game, with little, kid-friendly monsters to feed and care for. The whole thing was browser-based, and grew over the next year and a half to be a pretty darn big RPG.
And now we have a pretty big back-story, character histories, legends, and even about 50 fan sites. The kiddies love it. I've been trying to create a 3D follow-up for awhile, but ran into a roadblock with each technology I tried to use. Flash wasn't powerful enough. VB couldn't handle rendering and receive data from the server at the same time without stuttering, C++ was, well, a bit over my head. Java and Java3D has been perfect, the right balance of performance and a high-level 3D, as well as networking API's really makes it a no-brainer for this project. Scott ----- Original Message ----- From: "Nathan Bower" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, March 10, 2002 5:31 PM Subject: Re: [JAVA3D] Java3d performance > > Here's a screenshot to show off what I've been able to do in a short > amount > > of time. These shots are a little dated already, but they show signs of > > something coming together. > > http://vp2.onebigvillage.com/screens/tofutti.jpg > > http://vp2.onebigvillage.com/screens/biggroup1.jpg > > Did anyone else laugh their ass off when they saw those little pet things? > Something about the eyes I think and KamonIII going "I HAVE 6 PETZ!!!" > > Looks interesting scott - V impressive for 2 weeks work!!!! Ill definitly be > playing once you get it done... just so long as those little 6 leg purple > doggies stay in! > > Nathan > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".