Could someone give me a suggestion on creating such a thin 3D round disc with a narrow slit in the middle? I want to create it programmatically. But due some degeneracy in geometry, i.e., thickness << diameter, slit_width << diameter makes things a little bit of more thinking.
Lee >-Hi, > >I have a very thin round disc (0.1mm), the disc diameter is about 100 >mm. There is a thin slit in the center of the disc. >The slit could be as narrow as 0.01mm and expected to be dynamically >customizable. I tried to use GeometryInfo object >with the use of POLYGON_ARRAY primitives to treat the disc front, disc >back, the disc slit (a rectangular cavity), and the >edges of the disc (that should be more like a quad array.) > >I wonder if I am doing the right thing. My round disc is very thin, and >the slit should be able to adjusted to be very wide >and very narrow. I am not sure if using GeometryInfo with POLYGON_ARRAY >primitive is a good choice. I have little >practical 3D experience, but my potential in learning should not be too low. > >Could anybody give me some suggestions? > >Thanks in advance. >Lee > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".