Could someone give me a suggestion on creating such a thin 3D round
disc with a narrow slit in the middle?  I want to create it programmatically.
But due some degeneracy in geometry, i.e., thickness << diameter,
slit_width << diameter makes things a little bit of more thinking.

Lee
>-Hi,
>
>I have a very thin round disc (0.1mm), the disc diameter is about 100
>mm.  There is a thin slit in the center of the disc.
>The slit could be as narrow as 0.01mm and expected to be dynamically
>customizable.  I tried to use GeometryInfo object
>with the use of POLYGON_ARRAY primitives to treat the disc front, disc
>back, the disc slit (a rectangular cavity), and the
>edges of the disc (that should be more like a quad array.)
>
>I wonder if I am doing the right thing.  My round disc is very thin, and
>the slit should be able to adjusted to be very wide
>and very narrow.  I am not sure if using GeometryInfo with POLYGON_ARRAY
>primitive is a good choice.  I have little
>practical 3D experience, but my potential in learning should not be too low.
>
>Could anybody give me some suggestions?
>
>Thanks in advance.
>Lee
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST".  For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to