It sounds like the following bug :

BugId : 4453839 - GeometryByReference Triangles not always rendered

This bug is fixed in the coming Java 3D 1.3beta2.

- Chien Yang
  Java 3D Team.



> Date: Mon, 11 Mar 2002 13:49:10 -0700
> From: SUBSCRIBE JAVA3D-INTEREST Anonymous <[EMAIL PROTECTED]>
> Subject: [JAVA3D] HELP !!! shape3D disappear ...
> To: [EMAIL PROTECTED]
> Delivered-to: [EMAIL PROTECTED]
> Delivered-to: [EMAIL PROTECTED]
>
> Hello,
>
> I made an app with a ground who is created with individuals shapes (so my map
is n * m shape3D = triangleStripArray)
>
> To improve performances, I used geometry by reference, (doesn't seem to be
faster, is it normal ?) and my BIG problem is the following :
>
> some cells disappear in front, in the middle and the edges of the map
sometimes : when I move the camera , they come back and others disappears...
> I don't know why ! I looked at the front clip distance but it is 0.1, when I
used geometry by copy, all was ok.
>
> Has someone some ideas to help me ?
>
> Thanks very well ;)
>
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