Hello Justin,

Sorry to discuss again on this subject but at this time I have to use j3d 1.2.(arghh)

So I looked the view frustrum class in j3d.org and I don't understand what the getInverseVworldProjection method do in

" canvases[canvasId].getInverseVworldProjection(leftInverseProjection,
                                                      rightInverseProjection);"

and why it is hard to compute it by myself ?

_______________________________________________________________________

 

  Justin Couch <[EMAIL PROTECTED]> wrote:

Enrique Dumas wrote:

> Do you know if there is an easy way to use the view frustrum class with
> j3d 1.2 using only one
>
> canvas ? (changing the new method used in the canvas3D class)

No, because 1.2 has no way of fetching the view projection matrix, which
is essential to the functionality of the frustum.

--
Justin Couch http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler http://www.yumetech.com/
Author, Java 3D FAQ Maintainer http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
- Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".



Do You Yahoo!?
Yahoo! Sports - live college hoops coverage

Reply via email to