Default projection policy is PERSPECTIVE_PROJECTION. I changed this to PARALLEL_PROJECTION by
theSimpleUniverse.getViewer().getView().setProjectionPolicy(View.PARALLEL_PR OJECTION); I thought this would make cubes look a little flat. That is, cubes wouldn't look like they are being projected to a vanishing point in the distance. But when I run the above code (no errors) I get a couple of lines displayed, I guess from the cube's edges, instead of a cube or a square or anything recognizable. But I don't see a cube at all. Just some lines. The lines run off the edge of the screen/window. And my zoom behavior does not work. Why would it effect my zoom? My zoom is working in that when I click my button to return to PERSPECTIVE_PROJECTION after trying to zoom, I do see the cube has zoomed. That is: Start in PERSPECTIVE_PROJECTION. A cube is displayed. Looks O.K. A little small. Then click a button which sets the ProjectionPolicy to PARALLEL_PROJECTION. Now I have a couple of lines across the entire window. Mouse zooming seems to do nothing. Click button to return to PERSPECTIVE_PROJECTION and I see the cube is now *very* small (result of the zooming), but otherwise looks correct. (Sorry for the bad description. Very hard to describe what I am seeing.) Are there other things I need to set to use PARALLEL_PROJECTION? Anyone else have a problem? Anyone have an example of using PARALLEL_PROJECTION? Cheers, Bob Gray =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".