Did anyone ever find a solution to this ("Fail to Reset() D3D device, try Recreate device again. - D3DERR_DRIVERINTERNALERROR") error? I've also been struck by it, but have managed to sneak my way around it by not letting the Canvas3D be resized to 0 (I've set it's setMinimumSize to 1). It would be nice to know if there are any other ideas around that help with this problem.
Andy
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I get around it by destroying and recreating the window. I encounter this error when dragging a Canvas3D between two diffrent monitors.
Mark McKay
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