It would help if you outlined what it is you want to do. How involved is the application in terms of its 3D graphics requirements? How much time do you have to learn and to program?
> Pedro Teixeira wrote: > > Hello everyone. > > I have no experience with 3D programming, but really want to start > putting my hands on it.. > I will programming in Java but nonetheless i'm not sure if i should > turn to java3D or to openGl. > Is there any drastic speed differences between the two? > Which philosophy is supposed to be a better approach (i.e. better > paradigm, more elegant, etc.)? > > I know this is quite a newbie question, and I should really try to > learn both and then compare their usage, but i would really > appreaciate some insight on the matter.. > > Thanks a lot! > > regards, > > Pedro Teixeira > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
