Renate Kapl wrote: > Does anybody know, if streaming is possible with java 3d?
How do you define "streaming"? There are many things that could be possibly streamed - such as texture and geometry. None of these are the role of Java3D. Just like OpenGL does not support streaming directly and it requires an application to code the appropriate libraries, neither does Java3D. For example, to support streamed video textures you would need to write an application that uses JMF to process the stream information and then pass it to Java3D's Texture classes. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
