Renate Kapl wrote:
> Does anybody know, if streaming is possible with java 3d?

How do you define "streaming"? There are many things that could be
possibly streamed - such as texture and geometry. None of these are the
role of Java3D. Just like OpenGL does not support streaming directly and
it requires an application to code the appropriate libraries, neither
does Java3D. For example, to support streamed video textures you would
need to write an application that uses JMF to process the stream
information and then pass it to Java3D's Texture classes.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
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                                               - Greg Bear, Slant
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