Hello, As was mentioned already by others, the streaming technology (be it streaming geometry or animation or both) is separate from Java3D (which is the renderer). If you are interested in a standard based streaming solution, you might want to look at what MPEG-4 BIFS has to offer. Take a look at a paper presented at ACM Web3D (shameless self-promotion ahead!) on how this can be done:
http://www.mcrlab.uottawa.ca/~mojtaba/papers/Hosseini_MPEG4_Streaming_Submission.pdf To summarize the paper, we have a Java based MPEG-4 BIFS encoder/decoder that uses Java3D as the compositor/renderer. We give away the code for those doing research and not a commercial product. Mojtaba =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
