Hi Kelvin,

Thanks for the response.

Yes, I have cooked up a quick demo to illustrate the problem.
Interestingly, what I find is that the effect that I am
trying to create works very well in j2sdk1.4.0-beta-3/j3dbeta-1
BUT NOT in j2sdk1.4.0/j3dbeta-2.

It looks like I may have been doing "an undefined process which
should have been flagged as such in the earlier j3d vesions" :).

Will mail the demo to your address.

Regards

Raj


>On Tue, 30 Apr 2002 13:46:39 -0700, Kelvin Chung <[EMAIL PROTECTED]> >wrote:

>Hi Raj,
>
>   Can you please send your demo for us to investigate.
>We would like to get it fix before FCS.
>
>Thanks.
>
>- Kelvin
>---------------
>Java 3D Team
>Sun Microsystems Inc.
>
>>Date: Tue, 30 Apr 2002 13:20:04 -0600
>>From: Raj Vaidya <[EMAIL PROTECTED]>
>>Subject: [JAVA3D] J2SDK1.4.0 & Java3D1.3-Beta2
>>To: [EMAIL PROTECTED]
>>Delivered-to: [EMAIL PROTECTED]
>>Delivered-to: [EMAIL PROTECTED]
>>
>>Hi Kelvin and Doug:
>>
>>Just downloaded and installed the above combo (openGL win32). The installation went 
>off
>absolutely without any hitch - for the
>>very first time in my experience. Thank you.
>>
>>I notice that the bug related to Text2Ds getting messed up, when
>>the texture transform elsewhere on the SG is dynamically updated,
>>has been fixed. Thanks again.
>>
>>However, when I try to dynamically update the texture transform on
>>a ByRef geometry contained in a Shape3D which is a child of
>>an OrderedGroup, the update doesn't seem to take effect. I am
>>doing the update from the processStimulus method of the
>>OrbitBehavior. I am aware of your earlier caveats about doing
>>such BYRef updates from a behavior, but since in this case
>>as I am updating only the texture transform, and not the
>>internals of the ByRef geom., it should be OK am I right ?
>>
>>I removed all other children of the OrderedGroup, the update still
>>doesn't work. If I get rid off the OrderedGroup, then the update
>>goes thru'. Anyways, a much more fancier combo of OrderedGroup and texture
>>transform update works for me w/o any problems in J3DBeta-1.
>>
>>Still trying to find out if I have a glitch somewhere in my code.
>>If something rings a bell, please let me know.
>>
>>Regards
>>
>>Raj
>>
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