Hi,

 FYI bug 4678251 - Texture Transform fail under OrderedGroup
is filed for this.

Thanks for the test program.

- Kelvin
----------------
Java 3D Team
Sun Microsystems Inc.



>Date: Tue, 30 Apr 2002 13:20:04 -0600
>From: Raj Vaidya <[EMAIL PROTECTED]>
>Subject: [JAVA3D] J2SDK1.4.0 & Java3D1.3-Beta2
>To: [EMAIL PROTECTED]
>Delivered-to: [EMAIL PROTECTED]
>Delivered-to: [EMAIL PROTECTED]
>
>Hi Kelvin and Doug:
>
>Just downloaded and installed the above combo (openGL win32). The installation went 
>off absolutely without
any hitch - for the
>very first time in my experience. Thank you.
>
>I notice that the bug related to Text2Ds getting messed up, when
>the texture transform elsewhere on the SG is dynamically updated,
>has been fixed. Thanks again.
>
>However, when I try to dynamically update the texture transform on
>a ByRef geometry contained in a Shape3D which is a child of
>an OrderedGroup, the update doesn't seem to take effect. I am
>doing the update from the processStimulus method of the
>OrbitBehavior. I am aware of your earlier caveats about doing
>such BYRef updates from a behavior, but since in this case
>as I am updating only the texture transform, and not the
>internals of the ByRef geom., it should be OK am I right ?
>
>I removed all other children of the OrderedGroup, the update still
>doesn't work. If I get rid off the OrderedGroup, then the update
>goes thru'. Anyways, a much more fancier combo of OrderedGroup and texture
>transform update works for me w/o any problems in J3DBeta-1.
>
>Still trying to find out if I have a glitch somewhere in my code.
>If something rings a bell, please let me know.
>
>Regards
>
>Raj
>
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