Hi, all my objects' PolygonAttributes are already in CULL_NONE mode. When these object are double sided and transparent, the problem does not occur (with a blender only). but I need some opaque shapes too.
----- Original Message ----- From: "Artur Biesiadowski" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, May 02, 2002 2:30 PM Subject: Re: [JAVA3D] appearance problem > Olivier Tassy wrote: > > Hello, > > > > I have got a strange problem with my 3D objects appearance: several > > parts of the shape seem to miss and these parts are not the same when I > > rotate this object. This is worse when the shape 3d is double sided (see > > picture). > > It looks exactly like problem with winding order. Some of your polygons > are facing back. Either correct your geometry (by specyfing all vertices > counter-clockwise looking from outside of model) or set > PolygonAttributes of appearance to CULL_NONE. > > Artur > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".