Anyone seen this before? It
happens very intermittently, I can't seem to reproduce it. I'm using 1.3
beta 2, D3D flavor.
Funny thing is, at this point anyway, I'm not using
any SharedGroup objects, but that's where the error came from... (unless the
scenegraph compile uses SharedGroups?)
Scott
java.lang.OutOfMemoryError
<<no stack trace available>> java.lang.ArrayIndexOutOfBoundsException at javax.media.j3d.SharedGroupRetained.updateChildLocalToVworld(SharedGr oupRetained.java:533) at javax.media.j3d.TransformGroupRetained.updateChildLocalToVworld(Trans formGroupRetained.java:972) at javax.media.j3d.TransformGroupRetained.processChildLocalToVworld(Tran sformGroupRetained.java:819) at javax.media.j3d.TransformStructure.processCurrentLocalToVworld(Transf ormStructure.java:306) at javax.media.j3d.TransformStructure.processMessages(TransformStructure .java:186) at javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.ja va:83) at javax.media.j3d.J3dThread.run(J3dThread.java:250) |
- Re: [JAVA3D] wierd java.lang errors Scott
- Re: [JAVA3D] wierd java.lang errors Fredrik Lydén
- Re: [JAVA3D] wierd java.lang errors Doug Twilleager