Seems like a normal out of memory error.
 
Try to increase the available heap size (example: "java -mx256M -ms64M myapp.MyApp" for 64MB initially and 256MB before OutOfMemoryError).
 
Good luck!
 
Regards,
Fredrik
 
----- Original Message -----
From: Scott
Sent: Sunday, May 05, 2002 7:39 PM
Subject: [JAVA3D] wierd java.lang errors

Anyone seen this before?   It happens very intermittently, I can't seem to reproduce it.  I'm using 1.3 beta 2, D3D flavor.
 
Funny thing is, at this point anyway, I'm not using any SharedGroup objects, but that's where the error came from... (unless the scenegraph compile uses SharedGroups?)
 
Scott
 
java.lang.OutOfMemoryError
        <<no stack trace available>>
java.lang.ArrayIndexOutOfBoundsException
        at javax.media.j3d.SharedGroupRetained.updateChildLocalToVworld(SharedGr
oupRetained.java:533)
        at javax.media.j3d.TransformGroupRetained.updateChildLocalToVworld(Trans
formGroupRetained.java:972)
        at javax.media.j3d.TransformGroupRetained.processChildLocalToVworld(Tran
sformGroupRetained.java:819)
        at javax.media.j3d.TransformStructure.processCurrentLocalToVworld(Transf
ormStructure.java:306)
        at javax.media.j3d.TransformStructure.processMessages(TransformStructure
.java:186)
        at javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.ja
va:83)
        at javax.media.j3d.J3dThread.run(J3dThread.java:250)

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