----- Original Message -----
Sent: Sunday, May 05, 2002 2:12 PM
Subject: Re: [JAVA3D] wierd java.lang
errors
Seems like a normal out of memory
error.
Try to increase the available heap size (example:
"java -mx256M -ms64M myapp.MyApp" for 64MB initially and 256MB before
OutOfMemoryError).
Good luck!
Regards,
Fredrik
----- Original Message -----
Sent: Sunday, May 05, 2002 7:39
PM
Subject: [JAVA3D] wierd java.lang
errors
Anyone seen this before? It
happens very intermittently, I can't seem to reproduce it. I'm using
1.3 beta 2, D3D flavor.
Funny thing is, at this point anyway, I'm not
using any SharedGroup objects, but that's where the error came from...
(unless the scenegraph compile uses SharedGroups?)
Scott
java.lang.OutOfMemoryError
<<no stack trace
available>>
java.lang.ArrayIndexOutOfBoundsException
at
javax.media.j3d.SharedGroupRetained.updateChildLocalToVworld(SharedGr
oupRetained.java:533)
at
javax.media.j3d.TransformGroupRetained.updateChildLocalToVworld(Trans
formGroupRetained.java:972)
at
javax.media.j3d.TransformGroupRetained.processChildLocalToVworld(Tran
sformGroupRetained.java:819)
at
javax.media.j3d.TransformStructure.processCurrentLocalToVworld(Transf
ormStructure.java:306)
at
javax.media.j3d.TransformStructure.processMessages(TransformStructure
.java:186)
at
javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.ja
va:83)
at
javax.media.j3d.J3dThread.run(J3dThread.java:250)