Hi Noah,

You wrote:
>>> 1. What is your front and back clip distance set to?
>>> How big are your maps?
>>
>> FrontClipping distance: 5000.0 meters
>> BackClipping distance: (default for SimpleUniverse) 0.1 meters
>> The maps used in the images is: 4200m x 2000m (Max Elev. is 200m)

If this really is true you have 2 problems:

- the front clip distance (near to the eye point) MUST be less then
  the back clip distance (far from the eye point, see docs for
  View.setFrontClipDistance)
- the ratio of back clip distance / front clip distance should be less
  then 3000 (better < 1000) for 16-bit Z-Buffers (same docs).

The latter would correspond to Daniel Selmans guess:

>>> The fact that the MapOverlap is not rendered looks like
>>> a depth sorting issue, which would possibly point to a
>>> depth buffer precision problem.

regards

Georg
 ___   ___
| + | |__    Georg Rehfeld      Woltmanstr. 12     20097 Hamburg
|_|_\ |___   [EMAIL PROTECTED]           +49 (40) 23 53 27 10

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