Hi Noah, You wrote: >>> 1. What is your front and back clip distance set to? >>> How big are your maps? >> >> FrontClipping distance: 5000.0 meters >> BackClipping distance: (default for SimpleUniverse) 0.1 meters >> The maps used in the images is: 4200m x 2000m (Max Elev. is 200m)
If this really is true you have 2 problems: - the front clip distance (near to the eye point) MUST be less then the back clip distance (far from the eye point, see docs for View.setFrontClipDistance) - the ratio of back clip distance / front clip distance should be less then 3000 (better < 1000) for 16-bit Z-Buffers (same docs). The latter would correspond to Daniel Selmans guess: >>> The fact that the MapOverlap is not rendered looks like >>> a depth sorting issue, which would possibly point to a >>> depth buffer precision problem. regards Georg ___ ___ | + | |__ Georg Rehfeld Woltmanstr. 12 20097 Hamburg |_|_\ |___ [EMAIL PROTECTED] +49 (40) 23 53 27 10 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".