Depending on the length of my world in the X axis: How far I have to move my view back in the -Z direction to view my whole scene 3D?
Is there any equation like: "distance = world_length_X * some_factor" ? Thank you. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".