Hi,

I added Text2D to a scene:

Transform3D transText = new Transform3D();
Shape3D textObject = new Text2D("Test",
        new Color3f(0.0f, 0.0f, 0.0f),
        "Dialog", 9, Font.PLAIN);
transText.set(new Vector3f(trans_x, trans_y, trans_z));
TransformGroup scaleText = new TransformGroup(transText);
scaleText.addChild(textObject);

...

contentBranch.addChild(scaleText);//add it to the BranchGroup

My Problem is that the text doesn't look very sharp (seems like a little bit
of bold). I.e. if I set a smaller font size the text can hardly be read...
With text color white no Letter is shown completely. (background is
0.6/0.6/0.6)
Is there a solution to show Text2D more accurately?? (I didn't find any hint
in the tutorial.)

Thanks, Netti

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