Hi,
I added Text2D to a scene:
Transform3D transText = new Transform3D();
Shape3D textObject = new Text2D("Test",
new Color3f(0.0f, 0.0f, 0.0f),
"Dialog", 9, Font.PLAIN);
transText.set(new Vector3f(trans_x, trans_y, trans_z));
TransformGroup scaleText = new TransformGroup(transText);
scaleText.addChild(textObject);
...
contentBranch.addChild(scaleText);//add it to the BranchGroup
My Problem is that the text doesn't look very sharp (seems like a little bit
of bold). I.e. if I set a smaller font size the text can hardly be read...
With text color white no Letter is shown completely. (background is
0.6/0.6/0.6)
Is there a solution to show Text2D more accurately?? (I didn't find any hint
in the tutorial.)
Thanks, Netti
--
GMX - Die Kommunikationsplattform im Internet.
http://www.gmx.net
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".