Hi,
> extremly careful on this. But when you use two textures why not use > multitexturing-features and blend between the two? > good idea, but impossible (or hard; shape surface texture parametrization) when you're having just one shape. if you manage to do it, you could also make use of the TextureAttribute color table to produce a highlight. what about this approach? - Karsten =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".