Hi Lan, Take a look at the ROAM code on j3d.org, it includes a method to compute the view frustum. This will only work with Java3D 1.3
Rgds Paul >Date: Fri, 05 Jul 2002 17:22:21 -0400 >From: Lan Wu-Cavener <[EMAIL PROTECTED]> >Subject: [JAVA3D] calc. view frustum >X-Sender: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Delivered-to: [EMAIL PROTECTED] > >Hi, all: > >If I have the viewingPlatform, how can I get the six planes of the view >frustum? could anyone please give a quick hint? > >Thanks in advance! > >Lan Wu-Cavener >Dept. of Landscape Architecture > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". ---------------------------------------------------------- Paul Byrne Email : [EMAIL PROTECTED] Sun Microsystems Phone : (650) 786 9926 Visualization Software Group Fax : (650) 786 5852 ---------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
