I agree, but say if you have an object to where the mercator projection cut
it in half, how do you clip
the object to where two 'seperate' objects would show up, respectively.

0oZako0

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Gary L. Graf
Sent: Wednesday, July 10, 2002 11:40 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Geometry


Zak,
   I'm not totally sure of which problem you're looking at, but  Mercator
projections 'distort' the view only because the classic problem of how you
go
about projecting 3D into 2D.   If you are placing objects, keep the
mentality
in 3D (i.e., Latitude and Longitude).  If you use those coordinates, objects
will always be placed correctly and will size and position correctly on the
projection.
            - Gary Graf

Zak Nixon wrote:

> Has anyone done any work with mercator images in Java3D (especially
handing
> objects which are placed on these objects?)
>
> Thanks
> Zak
>
>
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