I am using the DirectX 1.3 FCS and the problem does not seem to have been fixed.

Sean


> -----Original Message-----
> From: Justin Couch [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, July 11, 2002 6:33 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] BranchGroups
> 
> 
> Sean Sylvis wrote:
> > What happens when BranchGroup.addChild(null) is called?
> >
> > I was hoping to use the 'null' as a placeholder that I 
> could replace later with a call to setChild(), but the 
> addition of 'null' to the BranchGroup child list seems 
> transient. Immediately after adding the right number of 
> 'null's to a BranchGroup (to get the number of children 
> correct for replacement later), the method numChildren() 
> reports the correct number of children. However, when 
> numChildren() is later (in another method) called on this 
> same BranchGroup, the value returned is zero.
> 
> This is a regression bug in 1.3. I alerted the team to this issue back
> in beta 1 and they promised they would fix it. It wasn't 
> fixed with beta
> 2 and I haven't checked the FCS release to know whether it was fixed
> there. Like you, I used to use this tactic quite frequently in my code
> and 1.3 broke a lot of stuff.
> 
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Java Architect & Bit Twiddler              http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                                - Greg Bear, Slant
> -------------------------------------------------------------------
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