Ingo Brunberg wrote: > RenderingAttributes in RasterTextLabel use an alpha test function of > ALWAYS (the default). Adding > ra.setAlphaTestFunction(RenderingAttributes.GREATER); > after line 117 in RasterTextLabel.java should do the job.
Ok. I've just put that in blind and commited, hoping that it works. If anyone is tracking the CVS code, could they please check it out and have a little play to see if that fixes it. I'm too busy dealing with the vagaries of the VRML Text and Fontstyle nodes* currently to spend some time testing this. * Have I mentioned how much I hate the VRML spec and some of the awful things it does?! grrrr..... -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
