I never got a response on this, so I thought I would resend it. Also, can anyone explain the Vector4d that defines the clipping planes, or does anyone have examples of how this works?
Thanks, David Yazel ----- Original Message ----- From: "David Yazel" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, June 16, 2002 12:44 AM Subject: [JAVA3D] Model clipping Is it possible to define a model clip such that it makes a hole in geometry? In other words can the clipping planes be defined such that the planes face outward? In particular I want to put holes in the terrain to give access to basements, etc. And when it does clip, does it slice triangles or just render or not render the entire triangle? Thanks in advance! Dave Yazel =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".