I never got a response on this, so I thought I would resend it.  Also, can
anyone explain the Vector4d that defines the clipping planes, or does anyone
have examples of how this works?

Thanks,

David Yazel

----- Original Message -----
From: "David Yazel" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, June 16, 2002 12:44 AM
Subject: [JAVA3D] Model clipping


Is it possible to define a model clip such that it makes a hole in geometry?
In other words can the clipping planes be defined such that the planes face
outward?  In particular I want to put holes in the terrain to give access to
basements, etc.

And when it does clip, does it slice triangles or just render or not render
the entire triangle?

Thanks in advance!

Dave Yazel

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