>On Mon, 15 Jul 2002 12:38:08 -0700, Mark Hood <[EMAIL PROTECTED]> wrote:
>You should be able to define the direction of the clip plane normal outward to >create holes if you like. The model clip planes are affected by a bounds or >bounding leaf as well as hierarchical scope. The clipping is performed at the >pixel level by the graphics hardware. > Aha ! Maybe I need to delve deeper into what could be done using the "Bounds" and "BoundingLeaf". Just curious if you don't mind.... Would it be possible to use the Bounds knob to restrict the range of the clip plane in the 2 directions other than the half-space direction ? I have held the notion that using the ModelClip planes it will be possible, for example, to cut out a small square solid piece from within a larger square plate and display the small solid piece, but not the contrary - that is, display the large square plate with a hole cut into it. If the latter is indeed possible, that gives me some ideas to try out :)...Please confirm. Thanks and Regards Raj Vaidya =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".