Hi..Chia-Wei

I think you can  programming individual the body parts and each player's
characteristics (color, weapons..) in a object. this way you will can to reuse
the same objetc ( player )  for all the players.
Like this, you take advantage of the characteristics that the java offers
(inheritance and polymorphism, etc..)


So..I am try to development a multiplayer universe in java3D..

and my doubt is how is the beast way to control the environment. In other words,

the player�s rotation, translation, position by the net..

I am think about using sockets to send messages and update the players.

You will use DistanceLod, when can I read more about this, and about
multiplayer games in Java??

/*********************************************
SILVANO MALFATTI
COMPUTER SCIENCE - URI University
********************************************/




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