--- Silvano Maneck Malfatti <[EMAIL PROTECTED]>
wrote:
> So..I am try to development a multiplayer universe
> in java3D..
>
> and my doubt is how is the beast way to control the
> environment. In other words,
>
> the player�s rotation, translation, position by the
> net..
>
> I am think about using sockets to send messages and
> update the players.

> You will use DistanceLod, when can I read more about
> this, and about
> multiplayer games in Java??

Hi Silvano,

We will use CORBA to send messages to client. A friend
of mine is working on server side. It is still in the
embryonic stage which we are brainstorming the game
design. However, we all agree that the players'
information must come from server, so every player can
get consistent information.

This is my first time to design Java 3D game. I am
also trying to find out more about multi-player game
design. You can download Java 3D tutorial, including
DistanceLOD, from Sun's website,

http://java.sun.com/products/java-media/3D/collateral/

Cheers

Chia-Wei

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