--- Silvano Maneck Malfatti <[EMAIL PROTECTED]> wrote: > So..I am try to development a multiplayer universe > in java3D.. > > and my doubt is how is the beast way to control the > environment. In other words, > > the player�s rotation, translation, position by the > net.. > > I am think about using sockets to send messages and > update the players.
> You will use DistanceLod, when can I read more about > this, and about > multiplayer games in Java?? Hi Silvano, We will use CORBA to send messages to client. A friend of mine is working on server side. It is still in the embryonic stage which we are brainstorming the game design. However, we all agree that the players' information must come from server, so every player can get consistent information. This is my first time to design Java 3D game. I am also trying to find out more about multi-player game design. You can download Java 3D tutorial, including DistanceLOD, from Sun's website, http://java.sun.com/products/java-media/3D/collateral/ Cheers Chia-Wei __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
