오� �우(Sengwoo Oh) wrote:
> Garbage collection occurs if i call updateData function even though
> updateData function is empty as shown in following code.
Do you have geometry with vertex colors ? If yes, then you are leaking
small Object[] array which java3d creates on every update. I had same
problem. For data without vertex colors, some function inside java3d
returns single value. But with vertex colors, it returns two values,
which are wrapped in Object[] {value1,value2}. This single array was
only garbage I have produced in my app. But it was taking so small
place, that gc was triggered very infrequently and incremental stage was
able to clear it all.
Artur
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