Hi trz, Thanks a lot, this method works and I am able to to navigate my model around. But now there is another problem, I want to be able click on another point in the screen before the alpha end and still have my model running from its current point to the new point. I am only able to retrieve the current Transform3D of the model while its moving. How can I convert this Transform3D into a Point3f as I need to reassign the starting and ending point to the PositionPathInterpolator?
Thanks in advance. -Alex- ----- Original Message ----- From: "trz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, August 21, 2002 12:11 AM Subject: Re: [JAVA3D] Help With Navigation Behaviors > Hew Ling Keong wrote: > > Is there any way I can reassign a new alpha to my Interpolator. Or was my > > approach into dealing with this navigation wrong and there is a better way > > to do it. And what would the performance like as I have heard that the > > Interpolator behavior will take up 100% CPU usage. > > Hi, > you can set the alpha with setAlpha or, better, reset the old alpha with > > patInt.getAlpha()setStartTime(System.currentTimeMillis()); > > > For 100% CPU is the java3d as a whole that always use that much. > Behaviors as not slow or the like. > > > Bye > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".